The next version of Experience OS, a late 90s-early 2000s desktop simulation made in Godot.
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Claude d75393c06f extend ghost outline to resize when show-contents-while-dragging is off
When the setting is disabled, resizing a window now shows only the ghost
outline box growing/shrinking; the actual window snaps to the final size
on mouse release, matching the drag behaviour.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-11 16:23:34 +00:00
.claude fix foreground color not being reset to default when defaults button is pressed 2026-04-07 14:51:02 -06:00
apps add animations enabled setting 2026-04-10 14:36:26 +00:00
assets (probably temporarily) add Space Worm theme from itch.io, because I think it's cool 2026-04-09 16:12:36 -06:00
config Add UI theme system with Control Panel integration 2026-04-07 20:46:21 +00:00
models change rotation of computer model 2026-04-04 11:56:16 -06:00
scenes add theme type variations for Start Menu and Start Menu Items 2026-04-09 13:29:45 -06:00
shaders dither effect scales with display scale 2026-03-21 08:38:18 -06:00
src extend ghost outline to resize when show-contents-while-dragging is off 2026-04-11 16:23:34 +00:00
.editorconfig very basic desktop scene 2026-01-15 10:37:25 -07:00
.gitattributes very basic desktop scene 2026-01-15 10:37:25 -07:00
.gitignore very basic desktop scene 2026-01-15 10:37:25 -07:00
CLAUDE.md update CLAUDE.md (using Claude) 2026-04-08 13:46:28 -06:00
export_presets.cfg change icon for Windows 2026-03-15 09:04:39 -06:00
project.godot add dithering effect 2026-03-21 08:26:51 -06:00